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Back to the basics in ideation: Chris Cheung sketches out what new apps mean for designers

Published 21 July 2015

Posted by Stephen Holmes

Article tagged with: the foundry, sketching, mischief, chris cheung

How is digital sketching fitting into your workflow, if at all?

Sketching still forms the launchpad for most designs, with digital tools now speeding up the workflow - letting designers share, edit and output ideas faster.

We grabbed a chat with digital sketching app Made with Mischief‘s ‘head of mischief’ himself, Chris Cheung, who gave us his thoughts on what digital sketching applications are offering designers:


Innovation and creativity have always gone hand-in-hand, but when it comes to software, it isn’t just about features and cutting edge technology any more. These days, when it comes to technology enabling creativity, less may indeed be more.

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Materialise releases EOS Build Processor 1.2

Published 20 July 2015

Posted by Stephen Holmes

Article tagged with: eos, materialise

Release 1.2 of Materialise’s EOS sintering package links forms an interface between the file fixing tools of Magics and the 3D Printer


The latest update of Materialise’s platform, which acts as an interface between EOS 3D printers and Materialise’s STL editor and build preparation software, Magics, has been launched.

The EOS Build Processor looks to simplifies the workflow from 3D design to laser sintering production of parts for EOS users, allowing them to import an STL file or a CAD file directly into the Magics software.

In Magics they can edit, manipulate and enhance files, as well as prepare the build platform with the final file being read directly by the EOS machines and sliced according to build and machine parameters.

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Molex3D MuCell simulates addition of gas bubbles into plastics moulding for lighter parts

Published 20 July 2015

Posted by Stephen Holmes

Article tagged with: manufacturing, moldex3d, injection moulding

The controlled addition of bubbles to injection moulded parts - like in a chocolate bar - can now be simulated in MuCell, reducing part weight while retaining structural strength

Inspired by the honeycomb structure of a chocolate bar, Moldex3D reports that its customers are using its MuCell technology to produce lighter parts by introducing gas bubbles into plastic parts as they are moulded.

Now MuCell’s simulation feature can help users achieve targeted weight reduction before actual manufacturing, reducing effort of testing different injection moulding ‘VP switch-over points’.

One of the strengths of this technology is that it lets users achieve a lightweight design without compromising too much on the mechanical strength of the part.

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DEVELOP3D Magazine - The Summer Edition

Published 17 July 2015

Posted by Stephen Holmes

Article tagged with: magazine, summer

The Summer double edition of DEVELOP3D is now available for free download.

This month we hit the ground at pace with sports shoe designers Brooks Running; go behind the scenes of PTC’s ‘Digital Twin’ project; uncover three of Britain’s next top modelmakers and bring you an exciting pre-release review of renderer Keyshot 6, plus all the usual news, reviews and jobs.

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