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FirePro V5700 vs Quadro FX 1700 with Catia

Published 11 November 2008

Posted by Al Dean

Article tagged with: catia, amd, hp, nvidia, quadro, firepro, cad, hardware, ati, 3d modeling

DEVELOP3D’s hardware expert, Greg Corke, has been playing with graphics hardware again (it keeps him out of trouble). This time he’s been comparing the performance of FirePro V5700 vs Quadro FX 1700 in Catia V5.

As the blurb says: The FirePro V5700 and the Quadro FX 1700 are tested side-by-side for real-time performance in CATIA using the standard CATBench high polygon count models. These tests were conducted at X3DMedia in London on Oct 25, 2008 under the supervision Greg Corke and Martyn Day of Develop 3D magazine. The tests were run on identical HP xw8600 workstations.

See the next issue of DEVELOP3D (coming very soon) for more the first in a series of articles on how to tune your graphics performance and get the best out of your hardware - this month its Catia (as you might have guessed), but we’ll be covering all the biggies in the coming months.

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Huntsman join the Direct Manufacturing set

Published 10 November 2008

Posted by Al Dean

Article tagged with: rapid prototyping, direct manufacturing, hunstman digitalis

Huntsman Advanced Materials, a long time supplier of materials to the prototyping industry (it has the RenShape and Aralidite brands) is going to launch a rapid manufacturing machine which “significantly reduces production times and costs.” In a press release that says a lot, but gives away very little indeed, Huntsman claims to have “this new technology with pinpoint accuracy and speed which will make mass customisation a reality.” There’s also very little sight of the press release actually online either.

The machine is to be branded as the Araldite Digitalis and is based on a new polymeric additive fabrication system capable of manufacturing “at speed large numbers of parts simultaneously with previously unattainable accuracy.” The only details that are made available are that the system is based on entirely “new” micro-electro mechanical systems (MEMS).

The release also claims that the system is “different from the light reflecting MEMS technology used in 3D printers. At the heart of Araldite Digitalis is the MLS MicroLightSwitch, a radical new exposure system operating via a computer controlled micro-mechanical shutter system which enables a large surface area of radiation curable resin to be selectively exposed in a single step. There is fast uniform exposure with high accuracy.”

While Huntsman provides very few additional details, reading between the lines, it sounds like the system is similar to that found in the Envisiontec machines, which are based on consumer level DLP micro light switching/reflecting devices. Huntsman expects Araldite Digitalis to be in commercial use later in 2009. If you want to have a look, wait for them to update the web-site or check ‘em out at Stand No J164, Hall 8.0 at EuroMold 2008.

I am puzzled about why they would choose to name a product that’s “easy to use and maintain” after a plant that’s pretty much entirely poisonous.

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Autodesk post Fluid for Jesus Phone

Published 10 November 2008

Posted by Al Dean

Article tagged with: autodesk, multi-touch, ipod touch iphone, autodesk fluid

Everyone except me has an iPhone it seems (yup, I love my blackberry to death. its own death usually) and I’ve finally got an excuse to get one, or at least an iPod Touch. Autodesk has just released its first (as far as I’m aware) foray into the world of the multi-touch device. Yes, it has been demoing all manner of large scale multitouch goodness for some times, but this is the first demo that’s available for a decent, consumer level product. If you’ve got an enabled device, look here or more details are here.

This technology has been around for some time, but this is still very very cool. Its a fluid simulate, activated and interacted with by multi-touch. What I really want is a motion and multi-touch senstive version of the Chameleon.

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Bass breaks the bad news

Published 06 November 2008

Posted by Stephen Holmes

Article tagged with: autodesk, carl bass

Carl Bass, president and CEO of Autodesk has admitted they are feeling the pinch of the global financial crisis, as demand for products fell throughout October.

“The sharp downturn of the global economy is substantially impacting our business. Demand for our products fell dramatically in October in all geographies as the financial crisis worsened,” said Bass, blaming the downturn in the global economy for customers delaying projects.

Profits for the financial quarter ending in October were in the range of $604 million to $607 million, having previously been forecasted in the region of $625 million to $635 million. As a result, forecasts for the next financial quarter have been greatly decreased.

“Our third quarter net income will include the benefit of some reductions to previous cost estimates. In addition we have begun to take actions to reduce our cost structure,” added Bass, without elaborating on what these would include.

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