T-Splines 2.0: coming soon
Matt, CEO of T-Splines, just posted up this video, showing the next rev of the company's ultra impressive T-Splines application that builds directly into both Rhino and Maya. If you're not familiar with it, it brings sub-divisional modelling tech to those two applications. I'm not familiar with the Maya implementation, but the Rhino work is incredible. If you're looking to develop organice forms, but with precise control, then this is worth checking out.
Labels: Design, sub-divisional surfaces, t-splines






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