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You’re so two-faced…

Published 18 February 2009

Posted by Stephen Holmes

Article tagged with: v12, canova, estari, kanye west

As soon as the images lit up the screen the ‘I-want-one-of-those’ meter went through the roof and we started drooling like infants – this is the Canova from Estari.

With a dual-screen and intricate hinge, it also promises a litany of features that will outperform other touchscreens. Flowing out of the concept stage, the design from Italian firm V12 [check their own impressive website showcasing their 3D design process] have enlisted American dual-screen laptop developers Estari to help out.

As these shots show, V12 aren’t bad at rendering either. Found courtesy of Kanye West’s excellent blog.

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Metropolitan Works expands with EOS

Published 17 February 2009

Posted by Al Dean

Article tagged with: prototype, z corporation, direct manufacturing, eos

Just got this in, that a “A new, purpose built centre has opened in London to offer rapid prototyping and digital manufacturing facilities on a ‘pay-and-go’ basis.” Based in a four-story building and an extension of the activities of Metropolitan Works, London’s first creative industries centre which currently operates on London Metropolitan University’s city campus in East London. Two additive layer manufacturing machines from EOS, one for laser-sintering plastic powders and the other for metal powders, were delivered last year, joining rapid prototyping and manufacturing processes on site (including Z Corp and Envisiontec Perfactory machines).

One fascinating project is by acclaimed silversmith, Marianne Forrest, it is a watch with an innovative strap that takes inspiration from prehistoric vertebrae. Although hand finished, it would be almost impossible to make entirely by hand to such high precision.

While I’m all for increased exposure of this type of technology to both the design industry and the masses as a whole, what I didn’t quite get a handle on was the ‘pay and go’ tag they’ve added. There is a wealth of service bureaux in the UK, Europe and further afield – and they all operate a pay and go scheme – you order your part, it gets built and finished and shipped – job done.

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SpaceClaim gets repackaged & starts to make sense

Published 17 February 2009

Posted by Al Dean

Article tagged with: spaceclaim, direct editing, design. direct modelling

If there’s been something that’s troubled me of late, it’s where SpaceClaim fits into the 3D product development technology world. On one hand, the company has a fantastic product that, while still in its infancy, offers something different, something that, for a portion of potential users, is ideal.

On the other hand, the company itself has done itself very few favors. Bad marketing decisions are almost inevitable for anyone starting a new business, but when you’re trying to bring something ’sort of new’ to a mature market, then those mistakes are quickly become compounded.

Last year, the company went through a dramatic change, former CEO, Mike Payne, is out (but I’m told still present) and Chris Randles (formerly of Mathcad) is in – someone that has brought a new level of sensibility to the company, reigned things back in and the next rev. SpaceClaim looks like its finally getting its act together. Part of that repurposing process is that they’re relooked at how its products are packaged up and the new scheme makes sense – details are live today.

SpaceClaim is now available in two flavours: SpaceClaim Style and SpaceClaim Engineer. The basic difference between the two is functionality and cost. Engineer pretty much gets everything all in and costs $1,995 per seat (translators are not included in any package as is rendering). SpaceClaim Style ($895 per seat) and you’re missing Draughting, Sheet Metal, ECAD (IDF read), Model Clean up, CAE prep (model abstraction/defeaturing), no access to the API and no free home license.

No matter whether you’re using a mainstream modelling system, looking at 3D with fresh eyes, then you have to admit that this sort of price level is interesting and pretty attractive. While I’m never a huge fan of cut-down versions, the facts are that we’re talking about a $1,100 difference – in the grand scheme of things, that’s not a lot.

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Fancy footwork

Published 13 February 2009

Posted by Stephen Holmes

Article tagged with: rhino, proengineer, autocad, eamz, symatron, united nude

For those of us men spending this afternoon (and possibly the early hours of tomorrow morning) finding a gift for our loved ones in time for Valentines Day tomorrow (yes it’s tomorrow), then DEVELOP3D are on hand to help.

These Eamz shoes are from United Nude, a company that works with designers from all industries. Referencing the classic Eames chair, founder and designer Rem D Koolhaas wanted it to embody the same sense of cool. “It’s an ode to them, saying that the Eames chair is so cool and so clean in its design that you can create a shoe from the concept of it,” says Rem.

Developed with the assistance of Dutch master shoe-maker Rene van den Berg, the shoe took a lot of designing. “I drew the heel myself in AutoCad since I am a trained architect and this is the software that I’ve always used and feel most comfortable with,” explains Rem, adding “Since the Mono Eamz has a fully moulded upper, you’re dealing with double curved surfaces and you use 3-D software like Rhino, Pro/E or Symatron to make high-level moulds.”

Following several rounds of prototyping, adjustments, and scanning, the heel was finally completed in design, although the assistance of a motorcycle factory had to be enlisted in order to manufacture it.

You still have a few hours in which to get a pair. That is, if you can remember her shoe size.

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