D3DLIVE Speakers: Brad Peebler, Luxology Co Founder & President
Published 03 February 2012
Posted by Stephen Holmes

Luxology are the guys that make modo - the 3D modeller, painter and renderer - who also license rendering technology to the likes of DS SolidWorks and Bentley Systems.
The team, based in Mountain View, CA, are very serious about modeling and rendering.
Brad’s title at Luxology is President but he remains very much involved in product development and is extremely knowledgeable about all things 3D. His main thing is trying to establish better workflows into the 3D content creation process.
He brings an interesting perspective to the conference as his experience and technology spans both the increasingly intersecting worlds of entertainment and CAD
Somehow he manages to create a “modcast” every week and never gets boring.

We’re announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.
Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com
D3DLIVE Speakers: Hardi Meybaum, CEO, GrabCAD
Published 02 February 2012
Posted by Stephen Holmes

We first met Hardi a few years back, since then GrabCAD has exploded into the world of 3D modelling and engineering. We can think on no one better placed to comment on CAD models being shared online as the world begins to look in depth at matters of online piracy and intellectual property.
GrabCAD is an ever expanding community of over 90,000 mechanical engineers, where they can upload and share their talent, expand knowledge, find a dream project and work with tools and features that make life better.
Hardi’s holds a MSc in production development from Tallinn University of Technology and has a background in manufacturing, as an engineer, consultant, CIO and ERP team manager. When not plotting how to bring the world’s engineers together, he spends time with his daughter and teaches his Dachshund Fix some soccer [sadly, the dog will not be present at D3DLIVE].

We’re announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.
Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com
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Prime Cuts: Take a spin - casino tech
Published 02 February 2012
Posted by Stephen Holmes

In the coming weeks we’ll be losing the shirts from our backs during ‘off-time’ at events in Monaco and Las Vegas, so we thought it a good idea to investigate some casino technology design.
We stumbled across Gamesman, the UK-based firm that provides the key buttons, reels and other components to the flashing wonders that are the slot machines, and they were more than happy to explain the complexities of a slot machine (which cost in the region of $50,000 each to design and build) and the intricate part that they play in the process.
Having started by making parts for UK pub machines, the company expanded to include a facility in China and an office in Las Vegas, and now makes the parts for gaming machines in all the major casinos - for which every new machine is a bespoke job.

A button-basher’s dream, ready to be fitted to the Strip’s finest machines
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D3DLIVE Speakers: Jason Lopes, Legacy Effects
Published 01 February 2012
Posted by Stephen Holmes

It’s with great excitement that we can announce our Morning Keynote Speaker for DEVELOP3D LIVE - Jason Lopes of Legacy Effects - one of the greatest special effects companies in the world.
He is currently the lead systems engineer with Legacy Effects (formerly Stan Winston Studio) in San Fernando, California, and his credits include Terminator Salvation, 2012, Avatar, Thor, Iron Man 1 & 2, Cowboys & Aliens, and many other hugely successful film and television productions.
As the man responsible for all new technologies and the pipeline within Legacy Effects, he gets to work on the design and manufacture of some incredible things that blur the lines between virtual and physical special effects. Jason is also responsible for the studio’s workflow between 3D Scanning, Design and Modelling, and 3D Printing using its Objet machines, and will no doubt spark some ideas regardless of whether you work in Hollywood or not.
The event is FREE to all our readers, although you must be registered online and there is limited space - to do so visit DEVELOP3DLIVE.com
To find out more about what Legacy Effects does, take a look at our feature we did with Jason during the release of Iron Man 2.

We’re announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.
Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com
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Job of the week: Product Designer - Omlet
Published 01 February 2012
Posted by Stephen Holmes

Hopefully you’ve survived the first month of 2012 without suffering at your workplace - but should you be looking to find something new and exciting, DEVELOPD Jobs has a wide range of design jobs every day.
This week our featured job is a product designer at Omlet
Job Type: Permanent
Software: SolidWorks
Location: Banbury, Oxfordshire
Omlet’s successful in house development team is a young, ambitious, design focused company producing and retailing unique and innovative pet products. They want someone tp work as part of a team responsible for the development and support of an exciting range of new products.
Job Requirements:
- 1-2 years of industrial experience is essential.
- proficient in Solidworks 3D modelling, assemblies and drafting/producing comprehensive technical drawings
- a good knowledge of a range of manufacturing processes and materials, in particular plastic mouldings and metal fabrications.
- a working knowledge of tolerancing, DFM and DFA.
- at least a 2:1 bachelor’s degree in Mechanical Engineering, Product Design, Manufacturing or Industrial Design.
Sound like the job for you? Apply here
If you have a vacancy that you are wanting to fill, get in touch here
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Clarks steps up development of its shoes with 3D printing
Published 01 February 2012
Posted by Tanya Weaver

The real shoe is on the right and the mini 3D printed shoe on the left
Last September whilst wandering around TCT Live, I came across the Clarks stand.
Having picked up one of the shoes on display, I initially thought ‘wow, this is a bit heavy’ but then realised it was actually a model printed on a Zcorp printer. The detail was just incredible and at first sight you would be hard pressed to know that it wasn’t a real shoe.
I was fascinated as to how Clarks is using 3D printing technology and so on Monday morning I headed down the M5 to Street in Somerset to visit Clarks’ headquarters and chat to Clarks’ digital development manager Ross Authers.
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Autodesk x T-Splines x EvD
Published 31 January 2012
Posted by Al Dean
EngineerVsDesigner Episode 27: Matt Sederberg from EvD Media on Vimeo.
Blame it on the post Christmas malaise (hell, blame it on the sunshine, moonlight and boogie), but we completely missed this one when it was first announced: Autodesk has acquired the assets of T-Splines.
If you’re scratching your head wondering what T-Splines is, then Dr Ming put this together a little while ago. Essentially, its a organic surface creation technology without all the fannying around with curves, control points and all that tedious stuff. It’s also been built directly into Rhino and SolidWorks. Now Autodesk has acquired it. I’d say more but the distinguished gentlemen* at EngineerVsDesigner.com have an interview with Matt Sederberg (who’s dad invented the technology) and is now Product Manager for its development at Autodesk.
Personally, I think this is one of the smartest moves Autodesk has made since the acquisition of Alias - specifically when it comes down to raw, pure, modelling technology. And I want this in Inventor Fusion. Now. And on the Mac.
* I say “gentlemen”. What I might also mean is “verbally incontinent gibbons with microphones”. And I love them both for it.
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