Posts by Administrator

AMD gives glimpse of how ‘Vega’ might impact design viz and simulation

Published 05 January 2017

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Article tagged with: simulation, amd, gpu, cae, opencl, gpu compute, cuda, design viz, radeon pro, vega

With AMD Solid State Graphics (SSG), which looks set to come of age with Vega, users can explore huge viz datasets in real time - such as this 600GB physically-based rendered architectural interior scene.

AMD is starting to give some clues as to how its next generation Vega GPU architecture might benefit design, engineering and architecture firms - beyond the givens of real time visualisation, Virtual Reality (VR) and static physically-based rendering.

Much of this appears to hinge on Vega’s re-architected memory architecture, which gives the GPU the ability to access Terabytes of virtual address space through a high-bandwidth cache controller.

At the recent AMD Technology Summit in California, AMD showed a raw tech demo of an architectural interior scene where the user could navigate freely around the space.

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WorldViz introduces “Skofield” - like ‘GoToMeeting for VR’

Published 29 November 2016

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Article tagged with: vr, collaboration, oculus rift, htc vive, worldviz

Enterprise Virtual Reality (VR) solution specialist WorldViz is working on a new communication platform, codenamed “Skofield”, that is said to operate much like a GoToMeeting for VR.

Currently in alpha, Skofield aims to bring VR to businesses looking for cost-effective and more immersive methods for communicating complex ideas to dispersed teams.

“Accurately conveying visual ideas to remote decision makers is still a huge challenge for companies,” said WorldViz CEO and co-founder, Andrew Beall. “We see it all the time - modern communication technologies such as telephony, video conference calls, and PowerPoint sharing simply can’t bring people together in a collaborative setting or enable decision makers to experience complex concepts, designs, and spaces first hand. Companies are spending a staggering $1.25 trillion globally on business travel to circumvent this limitation. We believe Skofield is the answer to that challenge.”

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Autonomous cars to go head to head in robotic AI race

Published 05 April 2016

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Article tagged with: automotive, nvidia, robots, daniel simon, deep learning

Daniel Simon, concept designer and automotive futurist, conceived the cars that will race in Roborace.

Nvidia is putting Artificial Intelligence (AI) supercomputers into the cars that will compete in the Roborace Championship, the first global autonomous motor sports competition.

Part of the new Formula E ePrix electric racing series, Roborace pits 10 teams, each with two driverless cars, against each other in one-hour races.

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Nvidia unveils ‘Interactive photorealism’ with Iray VR

Published 05 April 2016

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Article tagged with: quadro, virtual reality, iray, nvidia iray

Nvidia CEO Jen-Hsun Huang explores Nvidia’s new HQ building in ‘photorealistic’ detail.

Nvidia is bringing its Iray physically-based rendering technology to the world of Virtual Reality. With Iray VR, Nvidia says you will be able to walkthrough a building before it is built or view any combination of options for a car interior, all in ‘photorealistic detail’ with a head mounted display.

“Iray VR is going to be unbelievable for people designing cars, for people architecting buildings and many other areas,” said CEO Jen-Hsun Huang during his keynote address at Nvidia’s GPU Technology Conference in San Jose, Calif.

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Nvidia launches ‘VR Ready’ program for professionals

Published 04 April 2016

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Article tagged with: workstation, nvidia quadro, virtual reality, htc vive

Autodesk VRED HTC Vive demo.

Nvidia is getting serious about Virtual Reality (VR) for professionals, today launching its VR Ready programme to help ensure its partners have the right technologies to deliver the ‘best possible VR experience’.

With Head Mounted Displays (HMDs) requiring 90 frames per second, with a display for each eye, VR has exceedingly high-end graphics requirements. Therefore for a desktop workstation to be ‘VR Ready’ it needs to have one or two Nvidia Quadro M5000 or M6000 GPUs, together with an Intel Core i5-490 / Intel Xeon E3-1240 v3 or greater and a HTC Vive (Recommended) or Oculus Rift HMD.

Workstation manufacturers Dell, HP and Lenovo have all announced ‘Nvidia VR Ready’ professional workstations. The HP Z240, Z640 and Z840, Dell Precision T5810, T7810, T7910, R7910, and the Lenovo P500, P710, and P910 all come with Nvidia-recommended configurations.

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HP launches powerful, slender ZBook Studio mobile workstation + updates entire ZBook family

Published 12 November 2015

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Article tagged with: cpu, nvidia quadro, ssd, mobile workstation, zbook, 4k

HP is going head to head with the Dell Precision 5510 and Apple MacBook Pro with its brand HP ZBook Studio mobile workstation, unveiled today in New York.

The compact 15-inch machine is being pitched as the world’s first quad core Ultrabook. It is all about cramming high performance workstation-class components into a slender chassis. In terms of performance it sits between the HP ZBook 15U and HP ZBook 15.

At 18mm thick and weighing 2kg (4.4lbs) it has the accolade of being the most svelte of all HP ZBooks, even thinner than the ZBook 15U, which was HP’s original 15-inch Ultrabook workstation. A sleek 150W Power Adapter, which is 37% smaller and 50% lighter than the previous generation, also helps cut down on bulk when travelling.

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