Posts by Stephen Holmes

MakerBot Labs ‘experimental platform’ sees company edge towards its open source roots

Published 18 October 2017

Posted by Stephen Holmes

Article tagged with: hardware, 3d printing, autodesk, stratasys, makerbot, materials

A MakerBot Replicator+ with updated hardware, allowing it to print in ColorFabb filaments with abrasive fills

MakerBot has announced the launch of its new experimental platform, MakerBot Labs, which aims to allow advanced users to experiment with software and materials.

Not quite a full ‘step-back’ towards the company’s open source routes, the announcement was explained further in an interview with Makerbot CEO Nadav Goshen [see bottom of article for interview in full], who stated that it is introducing this new, “more open platform as a direct response to our advanced users calling for greater freedom with materials and software”.

MakerBot Labs includes new customisable hardware and software with open APIs, and custom print modes for MakerBot Print - targeting those wanting some serious aftermarket upgrades.

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Single automated post processing machine for 3D printed parts aims to tackle multiple materials

Published 18 October 2017

Posted by Stephen Holmes

Article tagged with: 3d printing, manufacturing, manufacture, additive manufacturing, post processing

PostProcessing Technologies has launched Hybrid DECI Duo, its first automated machine for support removal and surface finishing of 3D printed parts of all materials.

Tested with FDM, SLS, SLA, Polyjet, Multi Jet Fusion (MJF), CLIP, Ultem, Metals and more, PostProcessing claims its intelligent algorithms will offer fast cycle times for even the most complex parts, including those with internal channels, organic geometries, and honeycombs.

A single, multi-functioning system, the Hybrid DECI Duo has been designed with a space-saving footprint to optimse production floor space.

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GKN launches Additive division as ‘signal of intent’ + Partners with GE Additive

Published 16 October 2017

Posted by Stephen Holmes

Article tagged with: engineering, 3d printing, manufacturing, automotive, manufacture, aerospace, ge, gkn

Global aerospace and automotive engineering group GKN has pulled its global 3D printing activity together into one new brand: GKN Additive.

The company has produced 3D printed aerospace components that are certified and flying on 7 major platforms today, and parts driving in today’s cars, as well as being a specialist powder producer through its Powder Metallurgy division.

Operating from ‘global centres of excellence’ in four countries - likely to include its facility in Filton UK, which specialises in powder bed processes - GKN Additive will act as the focal point for all this activity in the future.

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XYZprinting’s Nobel DLP 3D printer gets a Superfine upgrade

Published 10 October 2017

Posted by Stephen Holmes

Article tagged with: design, 3d printing, envisiontec, jewellery, formlabs, sla, formlabs form 2

the XYZprinting Nobel Superfine is targeting the jewellery industry

The Nobel 3D Printer from XYZprinting has returned with a ‘Superfine’ suffix and 25 micron accuracy from the company’s latest Digital Light Processing (DLP) technology.

Using a digital projector screen to flash a single image of each layer across the whole platform, it can make it faster for print some parts than Stereolithography (SLA) technology with its lasers, although both use similar light sensitive resin material.

What catches the eye most is the price point, at £2,659 it’s nearly a grand cheaper than a Formlabs Form 2 - that’s a lot of resin.

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Autodesk partners with Unity for VR and AR experiences in 3ds Max and Maya

Published 09 October 2017

Posted by Stephen Holmes

Article tagged with: design, autodesk, visualisation, vr, ar, unity

Unity Technologies and Autodesk have announced their collaboration to create ‘a greater link’ between several tools, with Unity the first creation engine with source code access to the Autodesk FBX SDK.

The collaboration aims to deliver a streamlined process for asset sharing and in-game iteration that will improve the capabilities of artists working in Unity, Autodesk 3ds Max and Autodesk Maya.

The latest Unity release, Unity 2017.2, includes new and improved FBX import/export capabilities, including support for the Autodesk interactive physically based shader, and custom properties.

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Koenigsegg’s epic detail runs right down to its custom, metals 3D printed, window washer jets

Published 06 October 2017

Posted by Stephen Holmes

Article tagged with: design, 3d printing, automotive, product design, sweden, metals, koenigsegg, digital metal

By now we’re used with seeing Koenigsegg rolling state-of-the-art hypercars off its hand-assembled Swedish production line; designs where no part is insignificant, and hence some very special windshield washer nozzles.

The surface of the nozzle is supplied with mirror gloss finish and the outlet itself is a cut-out of the Koenigsegg logotype, while inside the 3D printed design means the nozzle body contains a number of ‘secret, performance-enhancing functions’ for increasing the ability for blasting dead bugs and bird shit clean out of view.

The detailed part is built on a Digital Metal DM P2500 3D printer, a fully industrial unit from a brand that might be new to many, however it comes with a solid pedigree, having been developed by Höganäs AB -  the world’s largest producer of iron and non-ferrous metal powders.

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Say goodbye to instruction manuals - new PTC Vuforia AR release recognises shapes instead of targets

Published 05 October 2017

Posted by Stephen Holmes

Article tagged with: design, ptc, visualisation, ar, vuforia

Ground Plane enables content to be placed on the ground, floor or tabletop, whether indoors or outdoors extending the functionality of the Vuforia Smart Terrain feature

The upcoming release of PTC’s Vuforia AR development platform, Vuforia 7, will introduce ‘major advancements’ in the ability to attach digital content to more types of objects and environments, and a new capability for AR experiences on handheld devices.

Vuforia 7 will introduce Model Targets, a new feature for attaching content to objects that have not been recognisable using existing computer vision technology - finding objects by shape, in contrast to existing methods that rely on detailed visual designs typically found on print media, product packaging and many consumer goods.

With Model Targets, content can be attached to objects such as automobiles, appliances, and industrial equipment and machinery, which PTC expects will enable a new class of AR content that can replace traditional user manuals and technical service instructions.

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