Posts by Stephen Holmes

D3DLIVE Speakers: David Blair, PTC, vice president, product management

Published 07 February 2012

Posted by Stephen Holmes

Article tagged with: ptc, creo, pro engineer, d3dlive, develop3d live

As VP of product management at PTC, David is responsible for defining the “Social Product Development” product strategy that is focused on combining social computing/web2.0 with PTC’s full range of product development software.

Expect to get an insight into how PTC is moving forward, and how its full Creo range is adapting in its quest to reinvent design.

David has extensive experience working with world class manufacturers to improve how they do product development. Previous roles at PTC include business development, head of international product management (living in Europe), product manager, consultant, and application engineer. David has been with PTC since 1994 and holds a B.S. in Mechanical Engineering from Stanford University.

ptc.com
@dblair10


We’ll be announcing the speakers gradually over the coming days for DEVELOP3D LIVE, which takes place on the 20th March at Warwick University, although many of our magical confirmed presenters can be found here.

Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine. And it’s FREE to attend. But register now, as space is limited.
DEVELOP3DLIVE.com


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D3DLIVE Speakers: Alice Taylor, CEO, MakieLab

Published 05 February 2012

Posted by Stephen Holmes

Article tagged with: 3d printing, rapid prototyping, toys, d3dlive, develop3d live, makie labs

Founded in early 2011 by Alice Taylor and three co-founders, MakieLab is a games-and-toys company, based in London, and is developing its first line of 3D-printed ultra-customisable dolls and action figures, plus associated gameworld and mobile apps.

Its a new kind of toy: customisable, 3D-printed, locally made, and game-enabled - all enabled by new design tools and methods.

Alice will be talking about the challenges of building a ground breaking business centred on customisation and 3D printing.

Previously, Alice was commissioning editor for education at Channel 4, where she commissioned a string of multiple award-winning games and media targeting teens and tweens, including two BAFTAs for Bow Street Runner and Privates, Best Game & Best Educational for 1066 and Smokescreen at SXSW, and the Prix Jeunesse for Routes. Previous to Channel 4, Alice was VP Digital Media at BBC Worldwide in Los Angeles.

@makielab
makielab.com


We’ll be announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.

Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com


 

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D3DLIVE Speakers: Brad Peebler, Luxology Co Founder & President

Published 03 February 2012

Posted by Stephen Holmes

Article tagged with: rendering, visualisation, luxology, brad peebler, d3dlive, develop3d live

Luxology are the guys that make modo - the 3D modeller, painter and renderer - who also license rendering technology to the likes of DS SolidWorks and Bentley Systems.

The team, based in Mountain View, CA, are very serious about modeling and rendering.

Brad’s title at Luxology is President but he remains very much involved in product development and is extremely knowledgeable about all things 3D. His main thing is trying to establish better workflows into the 3D content creation process.

He brings an interesting perspective to the conference as his experience and technology spans both the increasingly intersecting worlds of entertainment and CAD

Somehow he manages to create a “modcast” every week and never gets boring.

luxology.com
@bradpeebler


We’ll be announcing the speakers gradually over the coming days for DEVELOP3D LIVE, which takes place on the 20th March at Warwick University, although many of our magical confirmed presenters can be found here.

Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine. And it’s FREE to attend. But register now, as space is limited.
DEVELOP3DLIVE.com


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D3DLIVE Speakers: Hardi Meybaum, CEO, GrabCAD

Published 02 February 2012

Posted by Stephen Holmes

Article tagged with: industrial design, grabcad, d3dlive, develop3d live, hardi

We first met Hardi a few years back, since then GrabCAD has exploded into the world of 3D modelling and engineering. We can think on no one better placed to comment on CAD models being shared online as the world begins to look in depth at matters of online piracy and intellectual property.

GrabCAD is an ever expanding community of over 90,000 mechanical engineers, where they can upload and share their talent, expand knowledge, find a dream project and work with tools and features that make life better.

Hardi’s holds a MSc in production development from Tallinn University of Technology and has a background in manufacturing, as an engineer, consultant, CIO and ERP team manager. When not plotting how to bring the world’s engineers together, he spends time with his daughter and teaches his Dachshund Fix some soccer [sadly, the dog will not be present at D3DLIVE].

grabcad.com
@hardi_meybaum


We’re announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.

Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com


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Prime Cuts: Take a spin - casino tech

Published 02 February 2012

Posted by Stephen Holmes

Article tagged with: solidworks, rendering, prototype, rapid prototyping, visualisation, prime cuts, objet, 3ds max, casino, reels

In the coming weeks we’ll be losing the shirts from our backs during ‘off-time’ at events in Monaco and Las Vegas, so we thought it a good idea to investigate some casino technology design.

We stumbled across Gamesman, the UK-based firm that provides the key buttons, reels and other components to the flashing wonders that are the slot machines, and they were more than happy to explain the complexities of a slot machine (which cost in the region of $50,000 each to design and build) and the intricate part that they play in the process.

Having started by making parts for UK pub machines, the company expanded to include a facility in China and an office in Las Vegas, and now makes the parts for gaming machines in all the major casinos - for which every new machine is a bespoke job.

A button-basher’s dream, ready to be fitted to the Strip’s finest machines

Read more…

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D3DLIVE Speakers: Jason Lopes, Legacy Effects

Published 01 February 2012

Posted by Stephen Holmes

Article tagged with: 3d printing, objet, iron man, develop3d live, avatar, jason lopes

It’s with great excitement that we can announce our Morning Keynote Speaker for DEVELOP3D LIVE - Jason Lopes of Legacy Effects - one of the greatest special effects companies in the world.

He is currently the lead systems engineer with Legacy Effects (formerly Stan Winston Studio) in San Fernando, California, and his credits include Terminator Salvation, 2012, Avatar, Thor, Iron Man 1 & 2, Cowboys & Aliens, and many other hugely successful film and television productions.

As the man responsible for all new technologies and the pipeline within Legacy Effects, he gets to work on the design and manufacture of some incredible things that blur the lines between virtual and physical special effects. Jason is also responsible for the studio’s workflow between 3D Scanning, Design and Modelling, and 3D Printing using its Objet machines, and will no doubt spark some ideas regardless of whether you work in Hollywood or not.

The event is FREE to all our readers, although you must be registered online and there is limited space - to do so visit DEVELOP3DLIVE.com

To find out more about what Legacy Effects does, take a look at our feature we did with Jason during the release of Iron Man 2.

legacyefx.com


We’re announcing the speakers gradually over the coming days for DEVELOP3D LIVE, although many of our magical confirmed presenters can be found here.

Expect concise and informative talks on design, tools, and what to expect in the future - no dull sales pitches, no companies on stage talking about dull things because they paid to - it’s an event based around DEVELOP3D - a living embodiment of what makes you and thousands more love the magazine.
DEVELOP3DLIVE.com


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Job of the week: Product Designer - Omlet

Published 01 February 2012

Posted by Stephen Holmes

Article tagged with: design, jobs, job of the week, omlet

Hopefully you’ve survived the first month of 2012 without suffering at your workplace - but should you be looking to find something new and exciting, DEVELOPD Jobs has a wide range of design jobs every day.

This week our featured job is a product designer at Omlet

Job Type: Permanent
Software: SolidWorks
Location: Banbury, Oxfordshire

Omlet’s successful in house development team is a young, ambitious, design focused company producing and retailing unique and innovative pet products. They want someone tp work as part of a team responsible for the development and support of an exciting range of new products.

Job Requirements:
- 1-2 years of industrial experience is essential.
- proficient in Solidworks 3D modelling, assemblies and drafting/producing comprehensive technical drawings
- a good knowledge of a range of manufacturing processes and materials, in particular plastic mouldings and metal fabrications.
- a working knowledge of tolerancing, DFM and DFA.
- at least a 2:1 bachelor’s degree in Mechanical Engineering, Product Design, Manufacturing or Industrial Design.

Sound like the job for you? Apply here


If you have a vacancy that you are wanting to fill, get in touch here

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