Posts by Stephen Holmes

Lithoz ceramic 3D printers gets a boost from EOS investment

Published 01 September 2014

Posted by Stephen Holmes

Article tagged with: 3d printing, automotive, eos, medical, acquisition, eosint, dental, litoz, cerafab, vienna

Lithoz ceramic 3D printers have received investment from EOS’ founder and CEO, boosting the chances of scaling this technology

Lithoz, the TU Vienna spin-off company specialising in high performance ceramic 3D printing, has announced that EOS’ founder and 3D printing angel investor has invested in the company.

Dr. Hans J. Langer, in his role as founder and CEO of EOS, made the company a world leader in the field of laser sintering. Although no mention of the amount of investment has been made, his participation in Lithoz alone underlines the high potential of its technology.

Lithoz’s patented technology is Lithography based Ceramic Manufacturing (LCM)-process, using LED technology to build directly in a number of ceramic materials.

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Five things to see at 3D Printshow London

Published 01 September 2014

Posted by Stephen Holmes

Article tagged with: 3d printing, autodesk, london, adobe, legacy effects, jason lopes, 3d printshow, 3d hubs, photoshow

Featuring some of the most interesting 3D printing users, the 3D Printshow returns to London

If there’s one thing that can shake off the ‘first of the month blues’ its that there’s the zippity return of the 3D Printshow to London’s fair streets, taking over Old Billingsgate from 4 - 6 September.

Yes, it’s a consumer-packed desktop-FDM-printer-athon. Yes, it will be full of wide-eyed, awestruck newbies and school trips. Yes, you probably won’t find anything new for the professional market. But, and it’s a big but, it will showcase a lot of varied and exciting works - usually in the art and fashion spheres - that might inspire some exciting new ideas of how to use the technology.

We’ll be there exactly for this reason, so here’s five things we recommend you check out during your visit:

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Get mobile with the backpack that has designers in mind

Published 29 August 2014

Posted by Stephen Holmes

Article tagged with: design, hardware, apparel, tech, travel, booq, boa, rucksack, backpack

Booq’s Boa Flow Graphite has all the storage a creative could need

Despite the internet making the world a smaller place, designers are still expected to spend an inordinate amount of time travelling around to visit clients, sites, or generally lugging kit about with them.

For this reason Booq has designed the Boa, a special backpack with the creative sector in mind.

A laptop compartment has been densely padded to fit up to a 17” mobile workstation, meanwhile there are exterior pockets keep small valuables such as phones and cash concealed, while the side pockets will fit a water bottle and keep business cards or pens handy.

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Future of automotive crash testing speeds up Honda

Published 29 August 2014

Posted by Stephen Holmes

Article tagged with: simulation, dassault systemes, visualisation, dassault systèmes, gpu, dassault systems, rtt, render, 3dxcite

3DXcite and Honda have collaborated to produce more realistic crash test simulation

We were intrigued to see Honda’s latest crash test software, Real Impact, making the pages of the LA Times this week, proposing a new level of realism in automotive testing.

Real Impact is the work of Dassault Systèmes 3DXcite working directly with Honda on its DeltaGen product to develop a software that can simulate a collision making it possible for engineers to isolate single components of the vehicle and view the impact this has.

FEA technology is already employed by automotive companies around the world - we took time to visit Ford’s German crash test site, where CAD FEA model testing measures up with physical tests.

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SolidProfessor now offering online 3ds Max training

Published 29 August 2014

Posted by Stephen Holmes

Article tagged with: solidworks, autodesk, 3ds max, 3dsmax, training, tutorial, solidprofessor

New online courses for 3ds Max are now available from the former SolidWorks-focused site SolidProfessor

An Autodesk 3ds Max professional course is now available from online training dons SolidProfessor, aiming to boost your visualisation output with the software.

With over 8 hours of video instruction, the course is set to cover the fundamentals of using 3ds Max to give the user the skills to create 2D and 3D assets, from standard primitives and textures, to rendering MassFX tools.

The online, video-based lessons cost $299 a year, or $29 per month for an individual, and are designed to let you to learn from certified instructors at your own pace, on your own time.

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Top 10 Engineers: Queen Elizabeth Prize steps up with a countdown of the best

Published 28 August 2014

Posted by Stephen Holmes

Article tagged with: engineering, history, queen elizabeth prize for engineering, qeprize, qe prize, hero, top ten

The people have voted - who is the greatest engineer?

The Queen Elizabeth Prize for Engineering is not simply a £1m pay cheque, but a gateway to the pantheon of history’s great thinkers and makers, so it’s fitting that they have surveyed who our favourite engineers are.

Last week it asked its twitter followers to tweet their #engineeringhero suggestions, with an amazing response, resulting in an overall top 20, with the details of the top 10 only just being announced.

Take a look and let us know what you think about the results - who would you have voted for?

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3D Coat - for making your SubD CAD models dance

Published 28 August 2014

Posted by Stephen Holmes

Article tagged with: autodesk, modo, maya, modelling, mudbox, sub-divisional surfaces, animation, zbrush, sub-d, clay

Retopology tools like 3D Coat reduce the number of polygons of SubD models, making them ready for animation

As more product designers look to dabble with SubD CAD software for modelling, the more we get interested in the nitty-gritty behind it, hence our interest in retopology tool 3D Coat.

Software such as ZBrush and Mudbox allow designers to work with digital ‘clay’, but with the problem that the end result is millions of polygons that would be too much for an animation program to work with.

Tools like 3D Coat import your model from from your SubD software of choice and allows you to ‘paint’ a polygon mesh on top of it that is sympathetic to the original intentions of the designer.

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