Posts by Stephen Holmes

Cyborgs: Birmingham festival will conclude with Cyborg Foundation presentation

Published 23 September 2014

Posted by Stephen Holmes

Article tagged with: future technology, birmingham, tech, cyborg

‘Cyborg’ Neil Harbisson will be talking about the technology implanted into his head that allows him to sense colour

Spoiler Alert! Blade Runner is not set in Birmingham.

If this news has knocked you askew, forcing you to drop your rich tea into your brew, then don’t fret - cyborgs are coming to the West Midlands on 12 October as part of the city’s Fierce Festival.

The finale event at Millennium Point is titled ‘Cyborg Days’, where many of the UK’s leading cyborg experts will discuss the cultural and scientific impact of cyborg cultures, with a guest appearance from Neil Harbisson from the Cyborg Foundation, who claims to be the world’s first officially recognised cyborg.

Read more…

Add comment (0 comments)

Composites: MSC Digimat v5.1.1 launched with new solutions for efficient modeling of materials

Published 23 September 2014

Posted by Stephen Holmes

Article tagged with: fea, carbon fibre, msc software, msc, composites, digimat

With designers looking to replace steel parts with composites, analysis is becoming more critical

Understanding composite material behaviour is an increasingly needed skill for designers looking to incorporate advanced materials into lightweight products, which is why Digimat’s 5.1.1 release should be of interest.

Taking the complex process, it’s added new capabilities to help designers, engineers, material suppliers, and material users reduce the cost and time to engineer materials into products.

Encompassing end-to-end Finite Element (FE) analyses of materials, a FE meshing technology and solver gives necessary tools for the investigation of composites Representative Volume Element (RVE).

Read more…

Add comment (0 comments)

Teach Yourself: Intro to SolidThinking Evolve modelling + rendering

Published 23 September 2014

Posted by Stephen Holmes

Article tagged with: solidthinking, altair, tutorial, teach yourself, video, evolve

Teach yourself modelling and rendering basics in SolidThinking Evolve with this video tutorial

SolidThinking Evolve is a hidden gem of a tool, unlikely to be your day to day modeller, but something that from time to time you will pull out of the bag to get exactly the shapes you wanted, with the freedom of experimentation.

Some clever geometry creation and editing tools might just take things to the next level, while the Inspire add-on brings out parent company Altair’s showpiece - high quality surface design along with FEA-based optimisation tools.

To get you started we’ve dug out an excellent tutorial (even if it is going at a brisk pace) showing you the basics of Evolve, and even how to take a model into rendering within the package.

Read more…

Add comment (0 comments)

Stratasys and Bre unveil secret project Bold Machines, and are taking it to the movies

Published 22 September 2014

Posted by Stephen Holmes

Article tagged with: stratasys, makerbot, bre, new york, innovation workshop, brooklyn, bold machines

Stratasys’ new Innovation Workshop plans to turn the movie merchandise model on its head

Bre Pettis’ secretive new ‘Innovation Workshop’ we mentioned a week or so ago has finally been unwrapped - Bold Machines: ‘an adventure in innovation that showcases the power of Bold Machines’.

Bold Machines has been charged with exploring the forward edge of innovation of what Stratasys, MakerBot, and Solidscape 3D Printers can do, with its first project being Margo - a tale of an inspiring character that will star in a full-length animated feature.

With Bold Machines, the movie-making process has been turned it on its head and is being launched with the merchandise first – 3D printed merchandise.

Read more…

Add comment (0 comments)

Space: Japanese engineering firm planning on an elevator to the stars

Published 22 September 2014

Posted by Stephen Holmes

Article tagged with: engineering, japan, space, space elevator, graphene, obayashi, nanotubes, carbon, mental

The space elevator has been much talked about, but now Japanese engineering giant is setting out to build one by 2050

By 2050 we should all be able to hop into a lift and journey up into space at a fraction of the cost of rockets, according to Japanese construction giant Obayashi.

The space elevator has often been touted in science fiction, but with the development of carbon nanotube technology and graphene in recent years, the challenges faced by its construction are now practical rather than theoretical, which is why Obayashi thinks it can succeed.

When built, its elevator it will reach 96,000 kilometres into space, using robotic cars powered by magnetic linear motors to ferry people and cargo to a newly-built space station, taking seven days to get there.

Read more…

View comments (2 comments)

Disney’s MakerFaire input more than a movie promo, it’s powering next generation of STEM

Published 22 September 2014

Posted by Stephen Holmes

Article tagged with: design, engineering, makers, marvel, stem, big hero 6, disney, new york, makerfaire

There’s more to Disney’s involvement with MakerFaire than a giant, inflatable Baymax

The keen-eyed amongst you will have noticed that the centrepiece of the global MakerFaire is now a Disney branded event, but why, you might ask, is the House of Mouse so eager to be involved?

Big Hero 6, the studio’s next big animation about a boy who is obsessed with modern day digital design and manufacturing of robots, would appear to be the reason, but there’s much more at play.

Having bagged Pixar’s digital R&D department back in the day, Disney Research was founded on the same principles in 2008, looking into new technologies - and it stretches far further than some notions around 3D printing novelty action figures.

Read more…

Add comment (0 comments)

Testing: How the new iPhone 6 stands up to third-party product testing

Published 22 September 2014

Posted by Stephen Holmes

Article tagged with: apple, iphone, materials, testing

Dropping your brand new iPhone 6 could end in tears

Here in Blighty we’ve been shelling out £4.6 billion over the last two years on repairs to our hand held devices, which begs the question: just how badly designed are they?

In that time the DEVELOP3D collective device murder number is approaching double figures, so we feel your pain, but with designs getting increasingly thinner, with a greater prone ‘face’ area, how does the next generation design hold up?

Apple’s latest iPhones, the 6 and 6 Plus, were put through comprehensive tests over the weekend as part of SquareTrade’s regular Breakability Index, replicating common scenarios in which phones are damaged by owners.

Read more…

Add comment (0 comments)

Page 1 of 86 pages  1 2 3 >  Last »

Latest D3D jobs

Specialist Technician Digital Manufacturing

Sun, 21 Sep 2014 20:22:51 +0000

DESIGN, MECHANICAL AND RESEARCH ENGINEERS

Thu, 04 Sep 2014 09:21:39 +0000

Industrial Designer

Tue, 02 Sep 2014 22:06:13 +0000