Posts by Stephen Holmes

Olympic light show - the biggest pixel screen and more

Published 13 August 2012

Posted by Stephen Holmes

Article tagged with: design, autodesk, visualisation, london, olympics, cinema 4d, 2012, crystal cg, tait technologies

Despite some questionable musical performances, interpretive dance, and George Michael singing ‘Freedom’ to a group of North Korean athletes about to head back home, the most impressive thing about last night’s closing ceremony was the light show from the stands themselves.

Eagle-eyed viewers would have noticed throughout the duration of the athletics the small black paddles with 9 LEDs placed next to each seat in the crowd, these were subsequently used by visualisation specialists Crystal CG to transform the crowd into the biggest lighting rig imaginable.

A team of 17 at Crystal CG’s special London offices worked for over three months to create the digital spectacle on the screen of 634,500 individual LED pixels, built by Tait Technologies with a resolution five times that of HDTV and a height of 413 feet.

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Nike’s Olympic designs: how to get faster every four years

Published 10 August 2012

Posted by Stephen Holmes

Article tagged with: design, rapid prototyping, 3d printing, olympics, sports, nike, flyknit

Last night we were lucky enough to sneak into Nike’s newest London lair - its Nike+ Innovation spot in the Selfridges department store - where Martin Lotti, Nike global creative director for the Olympics, gave a talk in partnership with Dezeen, about how it had created the 2012 athletes attire.

It is incredible how much changes in the design of Nike’s garments and footwear in the space of four years: the men’s basketball ‘Hyper Elite’ uniform alone is 58 per cent lighter than the one worn in the Beijing Olympics, allowing Nike to incorporate an under-layer of protective body armour to protect the players from swinging elbows and crashes to the court floor.

Its entire athletics design mantra seems to revolve around more than simply making things lighter - with four areas key: aerodynamic performance (the golfball dimples in the running suits), sweat management (the ‘swiss cheese’ holes along the jersey’s spine), athlete comfort (Nike’s FlyKnit Racer upper is knitted to be as comfortable as wearing a sock) and sustainable (everything it seems is made from recycled plastic bottles).

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SIGGRAPH 2012 #8: report from the show floor - part 2

Published 09 August 2012

Posted by Stephen Holmes

Article tagged with: rendering, visualisation, luxion, firepro, lightworks, siggraph 2012, optis, teamup, caustic

TeamUp’s Multi-Optics software uses real time physics-based rendering to enable teams to collaborate in a web-based interface.

For some designers and engineers, rendering is like buying new tyres for the car. It’s something that has to be done, but there’s no surplus of love for the process.

Fortunately, rendering, once interruptive to a fault, keeps getting faster, easier and more naturalistic. Do we dare say it can even be fun? You might believe just that if you witnessed some of the demos on the show floor at Siggraph 2012.

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SIGGRAPH 2012 #6: report from the show floor - part 1

Published 08 August 2012

Posted by Stephen Holmes

Article tagged with: hardware, 3d printing, 3d systems, stratasys, workstation, shapeways, siggraph 2012, hp z1

InfiniteZ’s zSpace holographic design system

Some people who attend the SIGGRAPH computer graphics trade show year after year complain that there are no technology breakthroughs to be seen. Sometimes it’s true; all one sees are tweaks on long-standing formulas. But sometimes, like this year, you can be amazed at how certain technologies have been refined, improved and made user-friendly to the point where they are mind-boggling.

There are a few cases visible on the show floor at SIGGRAPH 2012 in Los Angeles this year.  Most notably, zSpace by Infinite Z, which was reviewed by DEVELOP3D earlier this year.

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Nissan redesigns London’s iconic Black Cabs

Published 07 August 2012

Posted by Stephen Holmes

Article tagged with: design, automotive, london, nissan, taxi, cab

Times are hard for London’s cabbies: rising fuel prices, insurance payments and emissions reductions are not appeasing the notoriously disgruntled workforce of the Capital’s iconic transport.

Having already been chosen as the official redesign of the New York ‘Yellow Cab’, its Limey cousin is getting a similar treatment in the shape of the all electric Nissan e-NV200.

It looks like a typical people carrier used by many of the private cab hire firms, but it has been designed from the ground up for the purpose of ferrying Londoners and tourists alike around the city.

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3D printing hits London’s high streets

Published 06 August 2012

Posted by Stephen Holmes

Article tagged with: 3d printing, objet, colour company, tri-tech

A short moment’s walk away from Britain’s busiest shopping hub of Oxford St, 3D printing is now available to anyone walking off the streets and into any of The Color Company’s 7 London stores.

Already a 2D printing staple for the glut of media and advertising companies in the Capital, the company has taken the leap into 3D printing by installing an Objet 30 printer into its Mayfair production base, open 24 hours a day for anyone to simply walk in and print a part.

Having completed a three week introductory period, in which staff were trained in how to use the machine by its supplier Tri-Tech 3D, interest is running high from engineering models to London’s special effects companies wanting physical prototypes for digital projects.

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Job of the week: Senior Design Engineer - Haughton Design - Stafford,

Published 01 August 2012

Posted by Stephen Holmes

Article tagged with: jobs, haughton design

Senior Design Engineer - Haughton Design

Job Type: Permanent
Software: SolidWorks
Location: Stafford

Haughton Design is currently inviting contact from first class designers, looking for an interesting and challenging role within its design consultancy.

Typically creating hand sketches to generate innovative ideas, you would then use SolidWorks to develop 3D concepts through detailed design engineering and into manufacturing data/drawings. We strive for efficient design to deliver successful projects so you will also make use of a wide variety of different tools including TRIZ, dFMEAs and FEA through to rough mock-ups and prototypes for physical testing.

With at least 7 years design experience and qualified to minimum HNC with apprenticeship or HND/degree level, knowledge and experience of the medical sector is advantageous.

Sound like the job for you? Apply here

If you have a vacancy that you are wanting to fill, get in touch here

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