Posts by Stephen Holmes

Date for diary - Scouse SolidWorks User Group on 11 June

Published 15 May 2015

Posted by Stephen Holmes

Article tagged with: solidworks, liverpool, swug

The next NW-SWUG meet up takes place in the great city of Liverpool

Liverpool John Moores University Design department is opening its doors for its annual Design Show and as the next venue for the North West SolidWorks User Group as it tours different facilities.

Taking place on 11 June, the event is a great opportunity for those in Liverpool and the surrounding area to network with other users, recruit new employees and polish their SolidWorks skills.

SolidWorks is flying in special guests its VP of channel development Simon Booker and its user community manager Richard Doyle for the meeting which will also include a tour of the University’s design show where attendees will meet the students behind the work, visit the design facilities including the engineering suites, the formula student facilities and the machining spaces.

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Presto acquisition adds cooling simulation to ESI’s virtual prototyping range

Published 15 May 2015

Posted by Stephen Holmes

Article tagged with: simulation, cfd, electronics, electrical, esi, sim, presto

ESI has acquired Amoeba Technologies for its CFD simulation tool Presto

ESI has announced that it has acquired Amoeba Technologies, and its key software Presto, to add to its simulation software portfolio.

Presto is focussed on the electronics market and is seen by ESI as its means to expand its Computational Flow Dynamics (CFD) market and specifically, to the dynamic electronics cooling market.

One of Presto’s major advantages is a customisable infrastructure interface that can allow unique design workflows, making large-scale parametric design space exploration possible in less time and cost when compared to conventional methods.

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Vicon launches Tracker 3 for enhanced VR user experience

Published 13 May 2015

Posted by Stephen Holmes

Article tagged with: motion capture, vr, vicon, motion capture technology

Tackling noise while reducing latency is at the heart of this update

Motion capture technology specialist Vicon has announced Tracker 3, its latest upgrade for engineering object tracking, designed to address issues that often affect the perception of realism in an immersive environment.

Looking to improve the quality and precision of data used in Virtual Reality (VR) experiences, Tracker 3 now includes native integration with MathWorks Simulink, a simulation and model-based design application.

Vicon states that significant improvements have been made to increase the quality of the data, in particular to tackle the amount of unwanted ‘noise’ - inaccuracies found in any tracking environment.

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New Maxwell Render plug-ins announced for SolidWorks, Rhino and others

Published 13 May 2015

Posted by Stephen Holmes

Article tagged with: solidworks, visualisation, rhino, maxwell, viz, render

New plug-ins mean more colourful ways to get the best render results

Next Limit Technologies has announced a series of new plugins to boost productivity and fix bugs in its Maxwell Render visualisation software.

The plug-ins are all available free for users working in Rhino and SolidWorks, as well as Cinema4D, SketchUp and Houdini.

The SolidWorks release features updates to Maxwell Render 3.1.1 binaries and support for OpenVDB (i.e. Volume File) to Volumetric extension.

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First Look: HDR Light Studio 5 - ‘reborn’ in a new light

Published 13 May 2015

Posted by Stephen Holmes

Article tagged with: rendering, visualisation, automotive, product design, lightmap, hdr, hdr light studio

A new full-screen user interface offers a customisable setup

Lightmap has launched version five of its HDR Light Studio software for visualisation, stating the product has been “reborn” such is the scale of the changes.

Featuring a major redesign, the biggest change is a new, flexible full screen UI, while over 80 new features and enhancements make up the impressive list of changes.

HDR Light Studio’s patented “click-to-light” system is still at the core of the product, aiming to dramatically reduce the user’s faffing to get the lighting in a render just right by placing lights directly into a render view, allowing instant updates on their progress.

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European Commission wants more spending on design in industry

Published 12 May 2015

Posted by Stephen Holmes

Article tagged with: design council, europe, design for europe, business, european commission

Europe’s businesses are beginning to embrace design, and the European Commission wants to encourage this further

The European Commission says Europe must look beyond technology innovation and focus more energy on design to achieve its growth potential.

With 62 per cent of EU companies using design in their business the European Commission has outlined its commitment to encouraging greater adoption of design as a driver for innovation and growth within both the public and private sector - with design helping organisations compete on a global scale and provide more user driven solutions.

Speaking at the first Design for Europe annual summit in Brussels, Antti Peltomäki from the European Commission stated that while the EU’s overall level of innovation has remained stable, more investment is needed to boost its innovation performance - with continued investment in skills being vital to ensuring Europe has the highly qualified design talent it requires.

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3D scans auto convert into IGES or STEP files in updated Creaform VXmodel

Published 12 May 2015

Posted by Stephen Holmes

Article tagged with: 3d printing, reverse engineering, cae, 3d scanning, creaform

A new 3D mesh comparison functionality enables deviation measurements between two meshes or between a CAD model and a mesh

Creaform’s 3D scan data post-treatment software module, VXmodel, has been fully integrated in VXelements 4.0 as it aims to cut the users scan-to-use time.

Delivering the tools required for complete scan-to-CAD and scan-to-3D print workflows, the software is designed to complement Creaform’s range of 3D scanners.

Integration into VXelements means VXmodel can directly build on its automatically generated mesh, while a new auto-surfacer generates NURBS in a high-quality patch network that can automatically converted to an IGES or STEP file.

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