Posts by Stephen Holmes

Faro unveils ‘virtual extension of human arm’, the Quantum S for 3D measurement and inspection

Published 07 August 2017

Posted by Stephen Holmes

Article tagged with: 3d scanning, inspection, faro, faroarm

Increased performance, durability and improved ergonomics are the three big gains Faro is hoping to make with the launch of its latest 3D scanner arm, the Quantum S.

The Quantum S is set up to work with the FaroBlu Laser Line Probe HD for both direct-to-parts contact and non-contact requirements in every working environment, with Faro naming the QuantumS a ‘virtual extension of the human arm’ citing it design to cause 15 per cent fatigue for the operator with direct, contact only units.

Amendments to the design have reportedly increased both comfort and portability, aiding operator productivity for long term use over a workday, while new FM Wi-Fi helps aid wireless scanning and probing.

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Materials, Configurator and VR support front up biggest KeyShot release yet

Published 04 August 2017

Posted by Stephen Holmes

Article tagged with: design, rendering, automotive, keyshot, cloud, vr, materials, viz

KeyShot 7 has arrived after its longest development stint yet, with a list of new features and tools an arm long as it focuses on bringing more ways to create with the new KeyShot Configurator, Studios and real-time VR support.

The KeyShot Configurator, debuted at KeyShot’s user event RenderWorld with Axalta, is available for KeyShot Pro allowing users to present model and material variations in real-time for design reviews or interactive point-of-sale displays.

A Configurator Wizard guides the user through setup Parent Models, Components and Component Groups and allows them to select material variations, Studios and define layout options for the interactive presentation mode.

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Gravity Sketch launches on Oculus and Steam to anyone with a VR headset

Published 02 August 2017

Posted by Stephen Holmes

Article tagged with: design, industrial design, automotive, vr, sketching, sketch, gravity sketch

Since its beta release in January, Gravity Sketch has been used by 500 vehicle and industrial designers, resulting in a release version with a full suite of tools that allows free-drawing as well as surface and model creation in 3D and Virtual Reality (VR) environments.

Now open to all users via Steam and Oculus, its developers are aiming to change how industries, from gaming to automotive, design their products, with a professional-grade Enterprise version still to arrive later this year.

Back in January, we caught up with Gravity Sketch co-founder Oluwaseyi Sosanya, who explained that the product is part of the company’s view of a fully integrated three-dimensional workflow.

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Vertex compact motion capture camera sees Vicon target smaller environment applications

Published 31 July 2017

Posted by Stephen Holmes

Article tagged with: engineering, design, industrial design, automotive, vr, vicon

The Vertex motion capture camera allows for faster set up times, with new mounting options and reduced vibration, meaning faster calibration times

Vicon has launched its new compact, lightweight and easily mounted motion capture camera, Vertex, making it ideal for Virtual Reality (VR) tracking in small and complex environments.

Typically it can be difficult to position standard-size cameras in VR rooms with floor-to-ceiling projected imagery, often known as a Cave Automatic Virtual Environment (CAVE), however, as a smaller, more easily mountable design, Vertex allows customers to effectively position the cameras in corners without casting shadows onto the projections.

With VR becoming ever-present and space at a premium, Vertex allows customers to install capture volumes in small spaces of up to 3m x 3m, and by utilising the camera’s wide field of view, can track from wall-to-wall while the cameras are still within the capture space.

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Technology for injection moulding ‘in-mould decoration’ gets dedicated simulation tools

Published 28 July 2017

Posted by Stephen Holmes

Article tagged with: simulation, manufacturing, automotive, product design, cae, moldex3d

The melt front time comparison between the simulated and experimental results

Growing alongside the demand for injection moulding, a new plastics decoration technology In-mold Decoration (IMD) has been developed, combining printing and injection molding technologies.

The decoration while in the mould enables the injection molded parts to be resistant to friction, scratch and corrosion while possessing eye catching colours and aesthetics - making IMD prominent in the manufacturing of laptop shells, mobile phone panels, circuit boards, LCD panels and automotive dashboards.

The process isn’t without its pitfalls; with two common manufacturing issues of the IMD process are ink washout at filling stage and product warpage or distortion due to uneven cooling at cooling stage, it usually requires several design iterations to get things right.

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Cardiff University are first UK Formula Student winners as Euro competition go elsewhere

Published 28 July 2017

Posted by Stephen Holmes

Article tagged with: engineering, design, automotive, formula student, imeche, cardiff

The winning Cardiff University car in action at Silverstone

Cardiff University have become the first UK winners of Formula Student (FS), an engineering and design showpiece challenge organised by the Institute of Mechanical Engineers (IMechE), however the victory was overshadowed by the no-show of top European universities to the 2017 UK event.

The normally highly competitive German university teams - many backed directly by automotive companies - along with those from Holland and Switzerland, chose to shun the UK event with some citing costs and rule changes, leaving the field open for UK Universities to take three of the top five places.

The competition, which challenges student engineers to design, build and race a single seat racing car in one year, is billed as a global competition and reportedly saw more than 2,000 students from 24 countries in the paddocks of Silverstone on 20-23 July.

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Gearbox for the shower proves a low cost water saving device

Published 27 July 2017

Posted by Stephen Holmes

Article tagged with: engineering, prototype, design, manufacturing, product design, stratasys, fdm

A tiny inbuilt gearbox allows users to monitor their water usage in ‘packets’ of 45

A ‘fit and forget’ device to be fitted between a shower-head and shower, or a tap and a hose pipe, FloStem has been designed to enable consumers to monitor their water usage in ‘packets’ of 45L - when 45L of water has passed through the device it shuts off until the user presses a button on the side.

With an average 8-minute shower using 65L and a typical bath 80L, creators of the FloStem design studio 3fD, chose to limit the device at 45L to emphasise water saving functionality and to give people a realistic insight into their water consumption.

The golf ball sized device uses a tiny inbuilt gearbox that allows consumers to keep an eye on water use without the need for additional smart devices or apps, while being able to be retrofitted to existing pipework.

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