Weekender // Science Museum Mathematics gallery designed by Zaha Hadid

Published 09 December 2016

Posted by Stephen Holmes

Article tagged with: engineering, london, science museum, weekender, zaha hadid

The new Mathematics exhibition at London’s Science Museum, designed by Zaha Hadid Architects

Maths, is often a complex and terrifying beast, yet the opening of the new Mathematics exhibition at London’s Science Museum brings together remarkable stories, historical artefacts and design to highlight the central role of mathematical practice in all our lives.

More than 100 treasures from the Science Museum’s world-class science, technology, engineering and mathematics collections have been selected to tell powerful stories about how mathematics has shaped, and been shaped by, some of our most fundamental human concerns – from trade and travel to war, peace, life, death, form and beauty.

The Winton Gallery is home to this new display, and has (to rather a to of fanfare) been designed by Zaha Hadid Architects - the first of Zaha Hadid Architects’ projects to open in the UK since Dame Zaha Hadid’s sudden death in March 2016.

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Dassault Systèmes acquires Next Limit Dynamics for further CFD simulation expertise

Published 09 December 2016

Posted by Stephen Holmes

Article tagged with: catia, simulation, dassault systemes, engineering, dassault systèmes, cfd, aerospace

Dassault Systèmes has added XFlow CFD technology to its portfolio, as used by the likes of Safran Helicopter Engines

Dassault Systèmes has looked to strengthen its foothold in the strategic Computational Fluid Dynamics (CFD) market with the acquisition of XFlow creators Next Limit Dynamics.

A leading brand in highly dynamic fluid flow simulation for use in aerospace, transportation and energy among other industries, Next Limit Dynamics has continued to develop its ‘Lattice Boltzmann’ simulation technology, XFlow, to extend the applicability of CFD across multiple industries.

“Next Limit Dynamics is a young, dynamic company whose highly experienced research and development team and forward-looking CFD method, integrated in a multiphysics, multiscale 3DExperience platform, are transformational to the innovation process,” innovated innovating innovator Bernard Charlès, Dassault Systèmes Vice Chairman & CEO.

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WATCH // How the future of farming is in an old shipping container

Published 09 December 2016

Posted by Stephen Holmes

Article tagged with: design, develop3d live, farm, urban, shipping, farming equipment

Freight Farms president and co-founder Jon Friedman took to the stage at DEVELOP3D LIVE USA to tell us how his company is shaping the future of farming - using a standard shipping container.

By building inside an automated vertical hydroponic farm, food can be grown inside 356 days a year, whatever the weather or daylight hours, and the whole process can be controlled from an iPhone, changing the infrastructure for food production.

The team is designing the full system to fit in each container - including a full hydroponics set-up - ready to ship them across the world.

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First look: AMD Radeon ProRender for Cinema 4D and Blender

Published 09 December 2016

Posted by Greg Corke

Article tagged with: rendering, amd, gpu, opencl, render, radeon pro, cinema4d, blender

Back in October Maxon announced that it had licensed AMD’s physically-based GPU rendering engine, Radeon ProRender. Today we caught a first glimpse of the software and even though it’s in ‘pre-alpha’ it already looks to be quite mature.

Maxon, with the help of AMD, has embedded Radeon ProRender directly inside Cinema4D and it is available alongside the standard and physical render.

Users select their renderer from a pull-down menu in the render settings dialog. The interface looks extremely intuitive, and the quality of output was impressive.

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Khronos Group in push for VR standards

Published 08 December 2016

Posted by Greg Corke

Article tagged with: amd, nvidia, intel, vr, oculus rift

Kronos Group is looking to define a common set of ‘open standard’ APIs for VR

Industry Consortium, the Khronos Group, is leading a new initiative to define a common set of ‘open standard’ APIs for Virtual Reality.

Key components of the new standard will include APIs for tracking of headsets, controllers and other objects, and for easily integrating devices into a VR runtime.

According to the Kronos Group, this will enable applications to be portable to any VR system that conforms to the Khronos standard, significantly enhancing the end-user experience, and driving more choice of content to spur further growth in the VR market.

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Theorem release V19.3 for JT to SolidWorks Composer

Published 08 December 2016

Posted by Stephen Holmes

Article tagged with: solidworks, cad, siemens, theorem solutions, theorem

SolidWorks Composer users can now open JT data including geometry and assemblies

Theorem’s V19.3 JT to SolidWorks Composer is now available with new product features and enhancements for the SolidWorks Composer user needing to work with JT data.

Working within the Dassault Systèmes Composer architecture, the Publish 3D range provides interactive, batch and command line interfaces for SolidWorks Composer users to directly access JT data independently of any JT products, and is self-contained and version independent for improved ease of use.

SolidWorks Composer users can now open JT data including geometry, assemblies, product structure, metadata and Product Manufacturing Information (PMI).

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Motion and visualisation capabilities headline 2017 release of SolidThinking Inspire and Evolve

Published 08 December 2016

Posted by Stephen Holmes

Article tagged with: design, rendering, solidthinking, topology optimisation, inspire, evolve

SolidThinking’s Inspire and Evolve 2017 releases feature a wide range of new tools and features

New tools for motion analysis, topography optimisation, symmetry, and depth of field look to increase usability and efficiency for SolidThinking’s Inspire and Evolve 2017 releases.

Inspire’s generative design system has been updated with new enhancements including a new motion tool that allows users to mechanise models and investigate system movement.

Its topography optimisation tools can now be used to change shapes of shell structures by introducing stamped bead patterns for better structural performance, while updated partition tools allow users to divide a part into design and non-design regions by selecting a hole, pocket, or face to offset.

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