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AMD boosts performance in free SolidWorks renderer

Published 20 October 2017

Posted by Greg Corke

Article tagged with: rendering, gpu, radeon pro, radeon prorender, physically based rendering

AMD has boosted the performance in Radeon ProRender, the company’s no cost physically-based rendering engine. The updated Radeon ProRender plug-in for SolidWorks is said to provide up to 14 percent than the previous version, while the Blender version is up to 29 percent faster, the 3ds Max version up to 35 percent faster and the Maya version up to 28 percent faster.

AMD has also added some new features to the OpenCL rendering engine that is optimised for GPUs, but also runs on CPUs. The Radeon ProRender add-in for SolidWorks, for example, now includes physically accurate sun and sky simulation and also works with SolidWorks 2018.

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Winners of new IET photography competition show dynamic and creative side of engineering

Published 18 October 2017

Posted by Tanya Weaver

Article tagged with: engineering, design, competition, photography, iet, stereotypes

Naf Selmani was announced as the winner of the Structure and Transport category as well as the competition’s overall winner for ‘The Hive’

A spectacular bee-inspired sculpture, a car VR simulator and a pyramid of pandas were all winners as the the Institution of Engineering and Technology (IET) launched its International Engineering Photography Competition.

The IET received over 500 photos from children, young people and adults across the world, who submitted photos to five categories: Digital, Environment and Energy, Structures and Transport, Robotics, and Design and Production.

“We launched our photography competition to help banish the outdated perception that engineers just fix and mend things. We received some brilliant images and I’d like to congratulate our winners,” said IET president Nick Winser.

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MakerBot Labs ‘experimental platform’ sees company edge towards its open source roots

Published 18 October 2017

Posted by Stephen Holmes

Article tagged with: hardware, 3d printing, autodesk, stratasys, makerbot, materials

A MakerBot Replicator+ with updated hardware, allowing it to print in ColorFabb filaments with abrasive fills

MakerBot has announced the launch of its new experimental platform, MakerBot Labs, which aims to allow advanced users to experiment with software and materials.

Not quite a full ‘step-back’ towards the company’s open source routes, the announcement was explained further in an interview with Makerbot CEO Nadav Goshen [see bottom of article for interview in full], who stated that it is introducing this new, “more open platform as a direct response to our advanced users calling for greater freedom with materials and software”.

MakerBot Labs includes new customisable hardware and software with open APIs, and custom print modes for MakerBot Print - targeting those wanting some serious aftermarket upgrades.

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Single automated post processing machine for 3D printed parts aims to tackle multiple materials

Published 18 October 2017

Posted by Stephen Holmes

Article tagged with: 3d printing, manufacturing, manufacture, additive manufacturing, post processing

PostProcessing Technologies has launched Hybrid DECI Duo, its first automated machine for support removal and surface finishing of 3D printed parts of all materials.

Tested with FDM, SLS, SLA, Polyjet, Multi Jet Fusion (MJF), CLIP, Ultem, Metals and more, PostProcessing claims its intelligent algorithms will offer fast cycle times for even the most complex parts, including those with internal channels, organic geometries, and honeycombs.

A single, multi-functioning system, the Hybrid DECI Duo has been designed with a space-saving footprint to optimse production floor space.

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