New sculpture in Heathrow Terminal Two is an engineering feat

Published 30 April 2014

Posted by Tanya Weaver

Article tagged with: manufacturing, heathrow, sculpture, hull, slipstream, richard wilson

‘Slipstream’ contains more than 30,000 unique parts and uses more than 300,000 rivets

London’s Heathrow recently took the wraps off its latest sculpture, ‘Slipstream’, by British artist Richard Wilson. Weighing 77 tonnes and measuring 78 metres, it makes quite a statement in its aluminium cladding as it ‘suspends’ 18 metres above the ground in the entrance forecourt of Terminal Two.

Most artists want their your work to be seen by the public, so where better to have it displayed than in one of the world’s busiest airports - where 20 million people pass through each year.

The sculpture is a metaphor for travel and Wilson was particularly keen to capture the imagined flight path of a small stunt plane depicting the acceleration and deceleration in its twists and turns.

Read more…

Add comment (0 comments)

Super-Mental-Koenigsegg-Use-3D-Printing-Process…

Published 28 April 2014

Posted by Stephen Holmes

Article tagged with: 3d printing, automotive, carbon fibre, car, koenigsegg

You can either try and make sense of the headline here, or you can watch crazy ol’ Christian von Koenigsegg explain how his insane automotive company takes advantage of 3D Printing technology.

Your choice.

In the video Christian talks about how they’re using 3D scanning and 3D printing to create parts for its craaaaazy fast One:1 hyper car, including the usual array of physical prototypes, testing aero units, and one of the world’s largest 3D sintered titanium parts - the exhaust - saving a massive 1kg of weight over a standard CNC-machined aluminium piece.

Read more…

View comments (1 comment)

MODO 801 updates pay off for the product designers

Published 28 April 2014

Posted by Stephen Holmes

Article tagged with: design, 3d printing, visualisation, luxology, modo, makerbot, the foundry, games, modo 801, sculpting

Realistic wrinkles - MODO 801 is here

The Foundry has launched the latest version of it’s darling MODO software, with 801 promising “new, innovative and significantly enhanced 3D content creation workflows”.

As per usual it’s heavily targeted at the gaming and VFX industries, but seeing as a lot of this is transferrable to the modern day modelling/visualisation tool set, there’s a few things in the bag to keep everyone happy.

MODO 801 offers more control when painting curved lines over surfaces, while a world of new materials and textures should add more realism to 3D models - such as simulating the oil-on-water look or the colorful swirls often observed on a soap bubble with the new physically based Thin Film material.

Materials and Textures - MODO 801 from The Foundry on Vimeo.

Read more…

Add comment (0 comments)

Supercharge your workstation with an OCZ RevoDrive 350 SSD

Published 25 April 2014

Posted by Greg Corke

Article tagged with: ssd, storage, solid state drive, pci express, ocz

Forget SATA: the future of workstation storage is coming from PCI Express

OCZ’s RevoDrive 350 is a new workstation-class Solid State Drive (SSD) that uses the PCI Express interface instead of the bandwidth-limited SATA 3.

It slots straight into a workstation motherboard, alongside the graphics card, instead of a traditional drive bay. 

Read more…

Add comment (0 comments)

Weekend project: 3D print our free model from Hollywood design favourite Inner Freak

Published 25 April 2014

Posted by Stephen Holmes

Article tagged with: 3d printing, develop3d live, makerbot, ultimaker, zbrush, jon reilly, inner freak, rep rap

It’s looking like a wet weekend in the UK, so if you’re unable to get North to Newcastle’s UK Maker Faire we have just the thing for you - 3D print your own action figure from Inner Freak studio.

If you attended DEVELOP3D LIVE you might have spotted Inner Freak’s Jon Reilly’s talk about sculpting characters and assets for some of Hollywood’s biggest blockbusters (Thor!), and he even sat down for a sculpt session on the day, creating ‘Zeus Killer’ - giving you the option to download the .STL file for free!

A devilish character study formed using ZBrush, the model should give you something to print, assemble and finish to a level of your choosing over the weekend - making an interesting build for pro and domestic machines alike.

Zeus Killer from Inner-Freak on Vimeo.

Read more…

Add comment (0 comments)

Want a better night’s sleep? Get a woodpecker

Published 25 April 2014

Posted by Stephen Holmes

Article tagged with: solidworks, design, wood, alarming clock, woodpecker, alarm clock

The Alarming clock’s mechanical bird beak raps out a ‘ready for sleep’ and ‘wake up’ alarm

Sleep can be a bastard, with restless nights causing groggy days and a cycle of frustration that can last for weeks, so why not have an alarm clock that not only wakes you, but prepares you for sleepy-time?

The Alarming Clock, designed by Natalie Duckett and Lee Murray, aims to help improve your sleep rhythm by introducing an evening alarm to notify you when to begin winding down in preparation for sleep.

Instead of sitting watching the brain-zapping blue light of your phone or tablet in bed, this proposed quiet time helps people develop a natural sleep cycle - notifying you 9 hours before you are due to wake up with the blissful sound of a beak drumming against wood.

Read more…

Add comment (0 comments)

Free deep dive guide into 3D graphics for virtual desktops

Published 24 April 2014

Posted by Greg Corke

Article tagged with: virtualisation, remote graphics, citrix, teradici, hp rgs, vmware, virtual desktop

The report describes five different 3D graphics for virtual desktop concepts in detail. The picture above gives an overview of the concepts.

TeamRGE, a collective of Remote Graphics Experts, has produced a comprehensive ‘deep dive’ white paper into 3D graphics for virtual desktops. The ‘3D Graphics for Virtual Desktops Smackdown’ is available now as a free download PDF.

At 139 pages it’s a hefty tome but well worth a read if you are looking for an independent overview of GPU-accelerated desktop virtualization solutions and products. In other words, the technologies required to run high-end CAD/CAM applications in virtual desktops.

Read more…

Add comment (0 comments)

Page 1 of 3 pages  1 2 3 >