Siemens adds Machine Learning prediction & productivity to NX

Published 20 February 2019

Posted by Al Dean

Article tagged with: engineering, cad, siemens, ai, siemens nx, artificial intelligence, machine learning

Siemens has just issued details of the latest release of its flagship NX system which sees the beginning of the development team adding some features that take advantage of Machine Learning (ML) and Artificial Intelligence (AI).

Whereas most ML and AI references in the world of 3D design software usually focus on the generative design subject (and are mostly nonsense), in this instance, this is about helping the user to be more productive - specifically, having the system predict next steps the user might take when conducting an operation, then update the user interface to help users more efficiently use software to increase productivity.

What does that mean? Essentially, you begin a modelling or detailing activity in NX, then the system knows, through analysis and prediction (the machine learning part) what you’re most likely to do next, so brings up the most commonly used operations or commands.

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Next step for VR leaps into focus with Varjo’s VR-1 HMD

Published 19 February 2019

Posted by Stephen Holmes

Article tagged with: cad, design, rendering, nvidia, gpu, vr, varjo, hmd

Designed solely for industrial use, the Varjo VR-1 headset has launched after years of development to give users ‘human-eye’ resolution and eye-tracking capabilities needed to push VR technology further.

Finland-based Varjo’s first headset has a resolution of more than 60 pixels per degree, which is 20X+ higher than any other VR headset currently on the market, as well as integrated eye tracking, enabling high-precision analytics and interaction with human-eye resolution VR content.

The HMD comes ready to supporting the standard VR engines from Unreal and Unity, but in addition Autodesk VRED comes with native integration, while other CAD and visualisation softwares are in the pipeline.

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SolidWorks Visualize to get substantial boost from GPU tech

Published 18 February 2019

Posted by greg corke

Article tagged with: solidworks, amd, nvidia, bunkspeed, keyshot, quadro, radeon pro, gpu rendering, visualize

Product designers and viz artists using Nvidia’s new RTX GPUs should get a significant performance boost in SolidWorks Visualize 2020 when the software ships later this year through support for Nvidia RT (Ray Tracing) Cores.

This is a natural progression for the GPU accelerated physically-based rendering software but it appears that Dassault Systèmes is not putting all of its eggs in one basket. At SolidWorks World last week AMD demonstrated a ‘technology preview’ of SolidWorks Visualize that could be accelerated on AMD’s own Radeon Pro GPUs.

If both of these developments come to fruition, it will mean users of SolidWorks Visualize will be able to choose between Nvidia or AMD GPU hardware to accelerate the ray trace calculations, offering more choice on desktop and mobile workstations and in the cloud.

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3D Systems announces new integrated updates for SolidWorks

Published 11 February 2019

Posted by Stephen Holmes

Article tagged with: solidworks, 3d printing, manufacturing, dassault systemes, dassault systèmes, 3d systems, geomagic, 3d scanning

Colour scanning - in this case a canister of ‘squirty cream’ - is now available direct into SolidWorks

Geomagics’ scan-to-SolidWorks powers have been increased as 3D Systems announces new releases for Geomagic for SolidWorks 2019, as well as its 3DXpert software for SolidWorks 14.

A new user interface for Geomagic is only the beginning, with new tools and enhancements aiming to streamline the workflow even further for the modelling process, through new commands for Probe Points, Extract Reference Point and Edit Scan to manipulate multiple scan objects simultaneously.

Colour data capture of scanned objects can now be imported into SolidWorks, providing greater visual clarity for engineers when compared to working with black-and-white images - especially when used for applications like face and body scans as well as long-range scanning for construction and landscape applications.

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Start Your Engines! AMUG announces 2019 keynote line-up

Published 06 February 2019

Posted by Stephen Holmes

Article tagged with: 3d printing, rapid prototyping, additive manufacturing, tech, animation, amug, nascar

The Additive Manufacturing Users Group (AMUG) has announced its lineup of keynote speakers for its 2019 conference, with NASCAR driver and founder of Keselowski Advanced Manufacturing (KAM), Brad Keselowski, taking the pole slot.

Taking place in Chicago, USA, on 31 March – 4 April, Keselowski will talk about how as a pro driver across two racing series he has learned the important role manufacturing plays across multiple industries, including motorsports and automotive.

He will be joined by fellow keynote, BAFTA award wining and Oscar nominated animation studio Laika, as its director of rapid prototyping Brian McLean treats attendees to a visual journey that shows how 3D printing has helped redefine stop-motion animation.

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Carbon’s L1 large footprint printer now on open market, already making an impact

Published 01 February 2019

Posted by Stephen Holmes

Article tagged with: design, 3d printing, manufacture, football, sports, usa, carbon, carbon3d

Carbon has officially unveiled its L1 3D printer, designed specifically for immediate, high-volume production with 10-times the build area of the its first production 3D printer the M1.

This is the same type of 3D printer that has been churning out thousands of Adidas Futurecraft midsoles, and US sports brand Riddell have joined them, using Carbon technology to produce custom American Football helmet liners.

Riddell’s SpeedFlex Precision Diamond is the first piece of its sports equipment to feature a digitally manufactured helmet liner, printed in a flexible custom elastomer resin, with an entire helmet liner’s 7 parts fitting on one build platform.

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