Maxon acquires GPU rendering tech provider Redshift

Published 09 April 2019

Posted by Stephen Holmes

Article tagged with: rendering, visualisation, gpu, vr, cinema 4d, maxon, nemetschek

Redshift was recently used to power award-winning LEGO mini movies for client Atwater Studios

The developer of the Redshift rendering engine, a GPU-accelerated renderer built to meet the specific demands of contemporary high-end production rendering, has been acquired by Maxon and its parent company Nemetschek Group.

Already available as plugin for Maxon’s Cinema 4D and other 3D applications, Redshift has a suite of features that aim to make rendering large or complicated 3D projects faster than traditional rendering solutions.

Redshift is currently a separate product and looks likely to remain that way, while Maxon and Redshift are committed to continue active development and support for its Maya, 3dsmax, Houdini and Katana plug-ins, as well as the recently announced plugin for Blender.

Read more…

Add comment (0 comments)

Page 1 of 1 pages